Tuesday, April 5, 2016

In Russia create a game with neurointerface – News Agency “Khakassia-Inform”

In 2017, the first multiplayer game with neurointerface appear in Russia. The development of headsets for this game will be engaged in the psychophysiology of Moscow State University laboratory, a number of laboratories of the St. Petersburg Polytechnic University and the company “Neyromatiks”

According to the director “Neyromatiks” Vladimir Statute, the objective of the project -. Creation of learning . and developing a system that will prepare gamers for a new mechanism of interaction with the game environment

The Statute says: “ we create a system – is multineyrointerfeys on the market of gaming applications is no neurointerface, which would be fully consistent consumer. wishes to the utilitarian properties of equipment

Those interfaces that allow today gamers to interact with the game, based on elektroentsefalografirovanii, that is -. to read brain signals. . Since the full decoding of brain signals for today does not exist (it is impossible to read a person’s thoughts, removing EEG), this interaction is sufficient approximate

The Russian interface will shoot much more indicators – galvanic skin response (roughly speaking, sweating) myogram (data from human skeletal muscle) oculogram (position of the eye and the pupil reaction), pulse, temperature and so on. From the sum of these data will be compiled Player avatar reaction in the game.

There remain three questions. How, indeed, it would look governing body – this is not a virtual reality helmet, it’s a whole spacesuit. What this suit will cost

The second – and that, in fact, for the game? Quest, RPG, shooter? Something like SIMS? Riddle

And the third -. And whether the player now properly call a player? Judging by the number is removed from the body’s performance – it is the patient some

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